![]() And it's absolutely spartan, no "design" to speak of. But it's not all that bad, just not as tight or smooth as I hoped. Hopefully it will get tweaked/improved with a patch. Hard to explain, but I think they should clean it up more. Sometimes mouse wheel will scroll the inventory when you didn't want it to, or just moving the mouse right when you were going to push a direction key, making you select the wrong inventory path or something like that. The menu interface is surprisingly clunky - the inventory system is almost non-existent, so you can't compare things without actually selecting them back and forth to remember their weights, etc. I'll give some impressions after a few hours of play: I love it. Oh, and the reason I think the lockpicking is similar to TDS is because you have to set the one pick angle correctly and then turn the lock, sorta like you have to set the angle correctly in TDS then click the button (IIRC) Anyway, those little things are the bad stuff which can be lived-with/learned/whatever. I guess they wanted to keep the manual as short as possible (it is pretty short), but I would have preferred it to be much longer and more inclusive of key info. ![]() But I'm glad to find out there is still the grabber because I like dumping out baskets and moving stuff and tossing bowls and things sometimes! I've also noticed, so far, quite a lot of tips and information in the loading screen hints that aren't in the manual at all which I was very glad to learn each time. I admit, it was a bit hard to figure them out myself, as the manual is a little vague about them and you can only set the hotkeys from the favourites menu and not the actual inventory menu (which is a dumb limitation). I even read a review where the reviewer played for 60 hours so far and didn't know about hot-key slots. So I just Googled it and found out you have to HOLD the "activate" button! Man, yet another detail they left unclear. This is the first release of Deus Ex: Human Revolution for Wii U.Hmm, I read the whole manual and couldn't find it, and nothing worked in game. Using the controller for remote play or making snapshots (Wii U).Using the second screen for displaying menu screens, including hacking.The console versions also add second-screen abilities:.Jensen now recharges two instead of one energy cell (except on the highest difficulty).There are a few graphical changes, including a removed yellow filter.There are no changes in difficulty and it is not compatible with save games from the standard edition. A new game+ mode in which Jensen keeps all his augmentations, but loses his inventory.While the player still has to kill the bosses, the areas were expanded and offer additional options for stealth/hacker characters. The conversations are in English, subtitled and displayed through the infolink. An optional in-game commentary mode with Game Director Jean-François Dugas, Art Director Jonathan-Jacques Belletête and Lead Writer Mary DeMarle (various others join in depending on the topic).It also includes the making-of documentary which was originally released with the Augmented EditionĪdditionally there are various completely new features:.Explosive Mission Pack (including the Tracer Tong pre-order mission).The Missing Link (integrated into the storyline).Deus Ex: Human Revolution - Director's Cut is an expanded re-release of Deus Ex: Human Revolution and includes all DLC (download content):
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